ObjectiveMax is Released
Sat May 24 07:26:00 +0000 2008 (Posted by Tim)
ObjectiveMax
0 Comments
The initial version of ObjectiveMax, version 0.1, has been released over on the project site: http://code.google.com/p/objectivemax/
ObjectiveMax is a framework for creating objects in Objective-C for Cycling ‘74’s Max/MSP. It makes for a super easy way to create objects. For example, this is what the audio perform method looks like for an object doing the same thing as the +~ object in MSP:
- (t_max_err) processAudioWithInput:(MaxAudioSignal *)signals_in
andOutput:(MaxAudioSignal *)signals_out
{
short vs = signals_in->vs;
float *in1 = signals_in->vectors[0];
float *in2 = signals_in->vectors[1];
float *out = signals_out->vectors[0];
while(vs--){
if(in2)
operandAttribute = *in2++;
*out++ = *in1++ + operandAttribute;
}
return MAX_ERR_NONE;
}
That’t all there is to make the object handle audio. Everything else that you would normally do in a C external (call the init dsp function in main, create a dsp method, etc.) is all automatic and behind the scenes.
If you want your object to handle a float message in Max, all you do is write a float method. Like this:
- (t_max_err) floatMessage:(double)value
{
operandAttribute = value;
return MAX_ERR_NONE;
}
The documentation is currently weak at best. There really needs to be a tutorial or something. This is an open-source project though, so perhaps someone will write one and contribute it to the project!
Share your own thoughts or comments...
Please log in to leave a comment.
Back to Electoblog Table of Contents
