Before there was Jade, part 5

Sun Jun 12 08:22:00 +0000 2005 (Posted by Tim)

Jade
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Following the KromoZone performance in England, I returned to Kansas City to master a recording of Dandelions for release on the CDCM series on Centaur Records. The problem was, my crazy hack for managing the performance no longer worked (see the first post in this thread). So faced with the need to redesign the patch (again), I took the various things that I had learned with Dark Forest and KromoZone into the processes of rebuilding the patch. The rebuilt patch is pictured above.

At this point, I was still building patches for specific pieces. I was beginning to think modularly in that I was able to re-use certain bpatchers, but I still modified them a fair amount for each piece. As an example, the color scheme of the screenshot above reflects the piece it was made for – Dandelions – with the green base and yellow top and bit of sky showing through in between. The modules are not a standard size, and so are really not all that interchangeable.

However, this is the patch where things will look very familiar to users of Jade 1.x. The input module in the upper left, the output module in the upper right, some analysis thing in the upper center, a control-type thing in the middle with display messages, and the matrix on the right, are all conventions that began with this patch. The initialization was done by a coll object with it’s text file saved on disk. The event script was done using a qlist object with it’s file saved on disk.

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